Editorial Board
Associate Editors
School of Artificial Intelligence Convergence, Chonnam National University, Gwangju, South Korea.
Interests: Remote collaboration; Augmented reality; Human computer interaction; Virtual reality
Australian Research Centre for Interactive and Virtual Environments, STEM, University of South Australia, Adelaide, SA, Australia.
Interests: Virtual reality; Augmented reality; Multimodal interaction; Immersive remote collaboration; Virtual training; Empathic computing
HIT Lab NZ (Human Interface Laboratory NZ), University of Canterbury, Christchurch, New Zealand.
Interests: Applied games; Virtual reality; Augmented reality; Human computer interaction; Serious games; Gamification
Department of Art and Media, Aalto University, Espoo, Finland.
Interests: Visualization; Visual design; Visual narratives; Interaction design; Human centred design
School of Future Environments, Auckland University of Technology, Auckland, New Zealand.
Interests: Empathetic animal welfare design; Empathetic assistive systems for otherly abled; More than human-computer interaction; Traditional and contemporary cultural technology solutions to address climate change crises
School of Computer Science, University of Auckland, Auckland, New Zealand.
Interests: Virtual/Augmented/Mixed reality; Inclusive/Assistive design; Perception and behaviour; Cognition and emotion
Department of Architecture, Design and Media Technology, Aalborg University, Copenhagen, Denmark.
Interests: Sound; Accessibility; Games
Department of Computer Science, University of California, Santa Barbara, CA, United States.
Interests: Human-AI interaction; Extended reality; Haptic feedback
Editorial Board Members
MBA Department, Business Administration College, City University Ajman, Ajman, United Arab Emirates.
Interests: Marketing management; Operation and quality; Quantitative methods; AI; Metaverse in education
Department of Computer science, Léonard De Vinci Engineering School, Courbevoie, France.
Interests: Computer vision; Virtual reality; Augmented reality; Mixed reality; Immersive technologies; 3D modeling
VR/AR Lab, Department of Computer Science, University of Luxembourg, Esch-sur-Alzette, Luxembourg.
Interests: Virtual reality (VR); Augmented reality (AR); Extended reality (XR); Human-computer interaction (HCI); Collaborative systems; Socio-Technical systems
DIME, University of Genova, Genova, Italy.
Interests: Modeling & simulation; AI; Logistics; Industrial plants; Autonomous systems; Strategic engineering
VR/AR+Education Lab, School of Educational Technology, Faculty of Education, Beijing Normal University, Beijing, China.
Interests: AR in education; 3D virtual environment; VR in education
Department of Information Engineering, University of Pisa, Pisa, Italy.
Interests: Augmented reality; Surgical navigation; Computer Graphics; Extended reality; Calibration in AR
Department of Applied Physics and Electronics, Umeå University, Umea, Sweden.
Interests: Occupant behavior; Indoor environment; Immersive virtual environment; Building performance; Building energy consumption; Extended reality
Department of Computer Science, University of Central Florida, Orlando, FL, United States.
Interests: Virtual reality systems; Simulation and training; Applications for virtual and augmented reality; Emerging visual data analytics
Institute of Visual Computing and Human-Centered Technology, Technische Universität Wien (TU Wien), Wien, Austria.
Interests: Collaborative AR/VR/MR experiences; Capturing and sharing real environments; Novel collaborative interfaces; Collaborative systems that recognize and respond to emotional states; Human-robot collaboration
Department of Innovative Technologies, Institute of Information Systems and Networking, University of Applied Science and Arts of Southern Switzerland (SUPSI), Lugano, Ticino, Switzerland.
Interests: Emotion recognition; Pervasive computing; Privacy
Department of Information Technology and its Applications, University of Pannonia, Zalaegerszeg, Hungary.
Interests: Virtual reality; Human-computer interaction; Natural language processing; Text mining; Video games; Gamification
Director of Cyber-Physical Interaction Laboratory, Northwestern Polytechnical University, Xi'an, Shaanxi, China.
Interests: Haptic interaction; Tracing and tracking of objects; Situation awareness of manufacturing system
School of Product Design, University of Canterbury, Christchurch, New Zealand.
Interests: Mental health technology; Serious games for health; XR for physical rehabilitation
Department of Industrial Education, National Taiwan Normal University, Taipei, Taiwan.
Interests: Learning psychology; VR for skill training; AIoT application in education
School of Computing Technologies, RMIT University, Melbourne, Victoria, Australia.
Interests: Mixed reality; Empathic computing; Biosignal; HCI; Remote collaboration; Interface
Department of Computer Systems and Computation (DSIC), Automatics and Industrial Informatics Research Institute (ai2), Universitat Politècnica de València, València, Spain.
Interests: Augmented reality, mixed reality, virtual reality, extended reality (VR/AR/MR/XR); VR/AR/MR/XR and their applications in psychology, medicine, archaeology, and education; Human-computer interaction; User experience
Department of Human-Computer Interaction, Hanyang University, Ansan, South Korea.
Interests: Human-computer interaction; CSCL (Computer-supported collaborative learning); VR/AR/MR
School of Computer Science, Peking University, Beijing, China.
Interests: Real-time rendering; Presence and locomotion; Gaze interaction; Sound rendering; Role-playing; Multi-modal intelligence
Computational Media and Arts Thrust, The Hong Kong University of Science and Technology, Guangzhou, Guangdong, China.
Interests: Human-computer interaction; VR/AR/MR; Interaction design; Computer games; Visualization and collaboration technologies
CYENS Centre of Excellence, Nicosia, Cyprus.
Interests: Virtual reality; Augmented reality; Brain computer interfaces; Serious games
Faculty of Computer Science, Phenikaa University, Hanoi, Viet Nam.
Interests: Wireless network; Edge Computing; Signal processing; Next generation networks
Department of Engineering Research, Kurdistan Institution for Strategic Studies & Scientific Research (KISSR), Kurdistan Region, Iraq.
Interests: Augmented reality; Virtual reality; Digital heritage & museology; User experience & evaluation; Computational design; Emotional storytelling & empathy
Faculty of Arts & Science, OCAD University, Toronto, Ontario, Canada.
Interests: Mixed Reality; Metaverse; Internet-of-Things; Artificial Intelligence; Large Language Models; Agent Systems
Department of Computer and Software Engineering, Technological University of the Shannon, Athlone, Westmeath, Ireland.
Interests: Artificial Intelligence; Human computer interaction; Quality of experience; VR; AR
Department of Computer-Integrated Systems in Mechanical Engineering, Tambov State Technical University, Tambov, Russian Federation.
Interests: Virtual reality; Augmented reality; Mixed reality; Extended reality; Computer graphics; Immersive analytics and visualization techniques
Department of Ophthalmology and Visual Sciences, University of Michigan Kellogg Eye Center, Pittsburgh, PA, United States.
Interests: Ophthalmology; Space medicine; Retina; Extended reality
Mixed and Augmented Reality Solutions, Department of Cooperation Systems, Fraunhofer Institute for Applied Information Technology FIT, Fraunhofer FIT, Sankt Augustin, Germany.
Interests: Industrial metaverse; Applied XR-Research; Open standards (e.g. WebXR, OpenXR, OpenUSD); Construction; Digital twins; Human-computer interaction
Department of Computer Science, University of Bari A. Moro, Bari, Italy.
Interests: Social robotics; Computer vision; Artificial Intelligence; Machine learning
Institute for Language and Speech Processing, Athena Research Center, Xanthi, Greece.
Interests: Image processing; Pattern recognition; Artificial Intelligence; Cultural informatics; Extended reality; Gamification
School of Product Design, University of Canterbury, Christchurch, New Zealand.
Interests: XR (AR, VR, MR); Embodied Virtual agents; Collaborative systems; AI-driven interfaces; Agentic workflow
Department of Computer Science, North China Electric Power University, Baoding, Hebei, China.
Interests: Virtual reality; Computer animation; Machine learning
Department of Electrical Engineering and Computer Science, Coburg University of Applied Sciences and Arts, Bavaria, Coburg, Germany.
Interests: Human computer interaction; Social interaction; Perception; Avatars & digital humans
Innovation Lab, Teikyo University Okinaga Research Institute, Tokyo, Japan.
Interests: Image guided surgery; Surgical navigation; Medical imaging diagnosis
Department of Surveying and Geoinformatics Engineering, International Hellenic University, Magnisias, Serres, Greece.
Interests: Experimental museology; Digital heritage; Virtual museums
Center for Visualization and Simulation (CVS), Duy Tan University, Da Nang, Viet Nam.
Interests: Metaverse; Human factors; User experience; User interface design; Evaluation; Industry 5.0
University Research Institute On Robotics and Information and Communication Technologies (IRTIC), University of Valencia, Valencia, Spain.
Interests: Technologies for education; Computer graphics; Augmented and virtual reality; Technologies for special needs; Virtual characters; Gamification for education
Information Technologies Institute, Centre for Research and Technology Hellas, Thessaloniki, Greece.
Interests: Artificial Intelligence; Multimodal data fusion; Multimodal analytics; XR applications; Web data mining; Multimedia understanding
Department of Aerospace Manufacturing Engineering, School of Mechanical Engineering, Northwestern Polytechnical University, Xi'an, Shaanxi, China.
Interests: Engineering graphics; Computer-aided design; Computer vision; Intelligent manufacturing
School of Advanced Manufacturing Engineering, Chongqing University of Posts and Telecommunications, Chongqing, China.
Interests: VR/AR/MR and their applications in manufacturing; XR remote collaboration and human-computer interaction; Machine vision and industrial product feature detection or anomaly detection
National Central University, Department of Computer Science and Information Engineering, Taoyuan, Taiwan.
Interests: Virtual reality; Neuro rehabilitation; Digital Health
Department of Electrical and Information Engineering, Seoul National University of Science and Technology, Seoul, South Korea.
Interests: XR streaming; Edge computing for XR; Wireless communications and networking for XR; Cloud XR services
Faculty of Geosciences and Environmental Engineering, Southwest Jiaotong University, Chengdu, Sichuan, China.
Interests: Virtual geographic environment; Spatial intelligence; 3D visualization; Geospatial digital twin